﻿#### Atomic Weapon Tech

##Introductory

theories_of_strategic_strike = {
	# Unlocks nuclear weapon programs
	era = era_4
	texture = "gfx/interface/icons/Mod_Nuclear_Building_Icons/nuclear_engine_industry.jpg"
	category = production
	
	unlocking_technologies = {
		depleted_material_reprocess
	}

	modifier = {
		state_building_warhead_manufactory_max_level_add = 1
		state_building_strategic_strike_base_max_level_add = 1
		state_building_strategic_strike_squadron_max_level_add = 1
	}

	ai_weight = {
		value = 4 # Important Nuclear Tech
	}
}

strategic_nuclear_catapult = {
	# Unlocks new delivery methods
	era = era_4
	texture = "gfx/interface/icons/Mod_Nuclear_Building_Icons/nuclear_engine_industry.jpg"
	category = production
	
	unlocking_technologies = {
		theories_of_strategic_strike
	}

	ai_weight = {
		value = 4 # Important Nuclear Tech
	}
}

nuclear_thermal_rockets = {
	# Unlocks ICBM and sea-based ICBM
	era = era_5
	texture = "gfx/interface/icons/Mod_Nuclear_Building_Icons/nuclear_engine_industry.jpg"
	category = production
	
	unlocking_technologies = {
		strategic_nuclear_catapult
		advanced_nuclear_ramjet
	}

	ai_weight = {
		value = 4 # Important Nuclear Tech
	}
}

autonomous_guiding_system = {
	# Unlocks programmable fusion warheads
	era = era_5
	texture = "gfx/interface/icons/Mod_Nuclear_Building_Icons/nuclear_engine_industry.jpg"
	category = production
	
	unlocking_technologies = {
		nuclear_thermal_rockets
		electronic_processors
	}

	ai_weight = {
		value = 4 # Important Nuclear Tech
	}
}

programmed_ballistic_missiles = {
	# Unlocks orbital nuclear weapons and SSBN
	era = era_5
	texture = "gfx/interface/icons/Mod_Nuclear_Building_Icons/nuclear_engine_industry.jpg"
	category = production
	
	unlocking_technologies = {
		extreme_condition_processors
		nuclear_thermal_rockets
	}

	ai_weight = {
		value = 4 # Important Nuclear Tech
	}
}